Ubi Soft Entertainment 
Louise Gabriel
+44 (0) 181 944 9000						
+44 (0) 181 944 9300 (Fax) 
lgabriel@ubisoft.co.uk	

FOR IMMEDIATE RELEASE

SPEED DEVILS MAKES ITS DC DEBUT

LONDON - (September 5th 1999) ECTS – Speed Devils is not just another racing game. A whole new dimension of placing wagers and challenging opponents has been added.  To win, the player has to not only race well, but also effectively manage his multiple challenges and bets. Overall, a gambling feel combined with the competitive spirit unique to Speed Devils. The typical Speed Devils player will be or become eager to place wagers and challenge opponents.  These same characteristics are even reinforced in the multi-player mode.

Speed Devils really aims at taking advantage of the new features unique to the Dreamcast. As a result, Dreamcast owners can expect great depth in graphics and sound effects. In addition, some Dreamcast particularities (like the VMU) will be extensively exploited and can be considered as deeply embedded Speed Devils gameplay.

•	A true arcade feel : the game (and more specifically the cars behaviour) is simple, fun, and visually realistic.
•	10 customisable cars (sports and retro models, limo, jeep...) that will offer the player different racing performances depending on the road conditions.
•	6 points of damage per car and 3 different levels of severity.
•	Comprehensive cars upgrade options (tyres, armours, radar jammer, nitro, brakes....)
•	7 true-life American tracks inspired from real locations: California, Colorado, Louisiana, New York, Canada, Arizona...
•	Amazing animations change your race from one turn to another
•	An unprecedented music score... (music adapted to each track and to the environment within the track). 
•	Optional extreme climate conditions (tornadoes in Louisiana, earthquake in Hollywood…)
•	Visually enhanced 3D and intuitive menus where a large part of the racing course strategy will occur 
•	A Garage where the player can store his trophies, banners, cars, and cash…
•	Characters with specific cars, car skins and personalised behaviours. For instance, there will be one brother and sister that will drive together against the other competitors, some drivers will be more aggressive, other more technical...
•	A breathtaking new intro, specially designed for the Dreamcast
•	Arcade mode : it will allow the player to race on different tracks while trying different vehicles
•	Time attack : no other cars, no radars : only you and your latest time record
•	Ghost mode : race again yourself to become even better !
•	Championship mode : divided into 4 categories, in which the player will compete against different AI on different tracks at increasing level of difficulty. Furthermore, despite the fact that cash remains the primary incentive of each race, the ways in which it may be won will change.
•	Multiplayer mode : the player saves his garage that will acquire new possessions during his championships mode, consults it on the VMS, and even exchanges or buys/sells cars. The players can challenge each other for money or cars they earned in their championship mode.

Platform and Availability
Speed Devils will be available for Dreamcast in the UK on 24 September 1999
1-2 players

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